V8 Javascript Engine for PHP — This PHP extension embeds the Google V8 Javascript Engine
fork from : https://github.com/phpv8/v8js.git

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README.md

V8Js

This is a PHP extension for Google's V8 Javascript engine

Minimum requirements

  • V8 library version 2.5.8 http://code.google.com/p/v8/ (trunk)

  • PHP 5.3.3+ (non-ZTS build preferred) Note: V8 engine is not natively thread safe and this extension has not been designed to work around it either yet and might or might not work properly with ZTS enabled PHP. :)

API

class V8Js { /* Constants */

const string V8_VERSION; const int FLAG_NONE; const int FLAG_FORCE_ARRAY;

/* Methods */

// Initializes and starts V8 engine and Returns new V8Js object with it's own V8 context. public __construct ( [string object_name = "PHP" [, array variables = NULL [, array extensions = NULL [, bool report_uncaught_exceptions = TRUE]]] )

// Compiles and executes script in object's context with optional identifier string. public mixed V8Js::executeString( string script [, string identifier [, int flags = V8Js::FLAG_NONE]])

// Returns uncaught pending exception or null if there is no pending exception. public V8JsException V8Js::getPendingException( void )

/** Static methods **/

// Registers persistent context independent global Javascript extension. // NOTE! These extensions exist until PHP is shutdown and they need to be registered before V8 is initialized. // For best performance V8 is initialized only once per process thus this call has to be done before any V8Js objects are created! public static bool V8Js::registerExtension(string ext_name, string script [, array deps [, bool auto_enable = FALSE]])

// Returns extensions successfully registered with V8Js::registerExtension(). public static array V8Js::getExtensions( void ) }

final class V8JsException extends Exception { /* Properties */ protected string JsFileName = NULL; protected int JsLineNumber = NULL; protected string JsSourceLine = NULL; protected string JsTrace = NULL;

/* Methods */ final public string getJsFileName( void ) final public int getJsLineNumber( void ) final public string getJsSourceLine( void ) final public string getJsTrace( void ) }