| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149 | local gm = require 'graphicsmagick'local image = require 'image'local iproc = {}local clip_eps8 = (1.0 / 255.0) * 0.5 - (1.0e-7 * (1.0 / 255.0) * 0.5)function iproc.crop_mod4(src)   local w = src:size(3) % 4   local h = src:size(2) % 4   return iproc.crop(src, 0, 0, src:size(3) - w, src:size(2) - h)endfunction iproc.crop(src, w1, h1, w2, h2)   local dest   if src:dim() == 3 then      dest = src[{{}, { h1 + 1, h2 }, { w1 + 1, w2 }}]:clone()   else -- dim == 2      dest = src[{{ h1 + 1, h2 }, { w1 + 1, w2 }}]:clone()   end   return destendfunction iproc.crop_nocopy(src, w1, h1, w2, h2)   local dest   if src:dim() == 3 then      dest = src[{{}, { h1 + 1, h2 }, { w1 + 1, w2 }}]   else -- dim == 2      dest = src[{{ h1 + 1, h2 }, { w1 + 1, w2 }}]   end   return destendfunction iproc.byte2float(src)   local conversion = false   local dest = src   if src:type() == "torch.ByteTensor" then      conversion = true      dest = src:float():div(255.0)   end   return dest, conversionendfunction iproc.float2byte(src)   local conversion = false   local dest = src   if src:type() == "torch.FloatTensor" then      conversion = true      dest = (src + clip_eps8):mul(255.0)      dest[torch.lt(dest, 0.0)] = 0      dest[torch.gt(dest, 255.0)] = 255.0      dest = dest:byte()   end   return dest, conversionendfunction iproc.scale(src, width, height, filter)   local conversion, color   src, conversion = iproc.byte2float(src)   filter = filter or "Box"   if src:size(1) == 3 then      color = "RGB"   else      color = "I"   end   local im = gm.Image(src, color, "DHW")   im:size(math.ceil(width), math.ceil(height), filter)   local dest = im:toTensor("float", color, "DHW")   if conversion then      dest = iproc.float2byte(dest)   end   return destendfunction iproc.scale_with_gamma22(src, width, height, filter)   local conversion   src, conversion = iproc.byte2float(src)   filter = filter or "Box"   local im = gm.Image(src, "RGB", "DHW")   im:gammaCorrection(1.0 / 2.2):      size(math.ceil(width), math.ceil(height), filter):      gammaCorrection(2.2)   local dest = im:toTensor("float", "RGB", "DHW")   if conversion then      dest = iproc.float2byte(dest)   end   return destendfunction iproc.padding(img, w1, w2, h1, h2)   local dst_height = img:size(2) + h1 + h2   local dst_width = img:size(3) + w1 + w2   local flow = torch.Tensor(2, dst_height, dst_width)   flow[1] = torch.ger(torch.linspace(0, dst_height -1, dst_height), torch.ones(dst_width))   flow[2] = torch.ger(torch.ones(dst_height), torch.linspace(0, dst_width - 1, dst_width))   flow[1]:add(-h1)   flow[2]:add(-w1)   return image.warp(img, flow, "simple", false, "clamp")endfunction iproc.zero_padding(img, w1, w2, h1, h2)   local dst_height = img:size(2) + h1 + h2   local dst_width = img:size(3) + w1 + w2   local flow = torch.Tensor(2, dst_height, dst_width)   flow[1] = torch.ger(torch.linspace(0, dst_height -1, dst_height), torch.ones(dst_width))   flow[2] = torch.ger(torch.ones(dst_height), torch.linspace(0, dst_width - 1, dst_width))   flow[1]:add(-h1)   flow[2]:add(-w1)   return image.warp(img, flow, "simple", false, "pad", 0)endfunction iproc.white_noise(src, std, rgb_weights, gamma)   gamma = gamma or 0.454545   local conversion   src, conversion = iproc.byte2float(src)   std = std or 0.01   local noise = torch.Tensor():resizeAs(src):normal(0, std)   if rgb_weights then       noise[1]:mul(rgb_weights[1])      noise[2]:mul(rgb_weights[2])      noise[3]:mul(rgb_weights[3])   end   local dest   if gamma ~= 0 then      dest = src:clone():pow(gamma):add(noise)      dest[torch.lt(dest, 0.0)] = 0.0      dest[torch.gt(dest, 1.0)] = 1.0      dest:pow(1.0 / gamma)   else      dest = src + noise   end   if conversion then      dest = iproc.float2byte(dest)   end   return destendlocal function test_conversion()   local a = torch.linspace(0, 255, 256):float():div(255.0)   local b = iproc.float2byte(a)   local c = iproc.byte2float(a)   local d = torch.linspace(0, 255, 256)   assert((a - c):abs():sum() == 0)   assert((d:float() - b:float()):abs():sum() == 0)   a = torch.FloatTensor({256.0, 255.0, 254.999}):div(255.0)   b = iproc.float2byte(a)   assert(b:float():sum() == 255.0 * 3)   a = torch.FloatTensor({254.0, 254.499, 253.50001}):div(255.0)   b = iproc.float2byte(a)   print(b)   assert(b:float():sum() == 254.0 * 3)end--test_conversion()return iproc
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