123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124 |
- require 'image'
- local iproc = require 'iproc'
- local gm = require 'graphicsmagick'
- local data_augmentation = {}
- local function pcacov(x)
- local mean = torch.mean(x, 1)
- local xm = x - torch.ger(torch.ones(x:size(1)), mean:squeeze())
- local c = torch.mm(xm:t(), xm)
- c:div(x:size(1) - 1)
- local ce, cv = torch.symeig(c, 'V')
- return ce, cv
- end
- function data_augmentation.color_noise(src, p, factor)
- factor = factor or 0.1
- if torch.uniform() < p then
- local src, conversion = iproc.byte2float(src)
- local src_t = src:reshape(src:size(1), src:nElement() / src:size(1)):t():contiguous()
- local ce, cv = pcacov(src_t)
- local color_scale = torch.Tensor(3):uniform(1 / (1 + factor), 1 + factor)
-
- pca_space = torch.mm(src_t, cv):t():contiguous()
- for i = 1, 3 do
- pca_space[i]:mul(color_scale[i])
- end
- local dest = torch.mm(pca_space:t(), cv:t()):t():contiguous():resizeAs(src)
- dest[torch.lt(dest, 0.0)] = 0.0
- dest[torch.gt(dest, 1.0)] = 1.0
- if conversion then
- dest = iproc.float2byte(dest)
- end
- return dest
- else
- return src
- end
- end
- function data_augmentation.overlay(src, p)
- if torch.uniform() < p then
- local r = torch.uniform()
- local src, conversion = iproc.byte2float(src)
- src = src:contiguous()
- local flip = data_augmentation.flip(src)
- flip:mul(r):add(src * (1.0 - r))
- if conversion then
- flip = iproc.float2byte(flip)
- end
- return flip
- else
- return src
- end
- end
- function data_augmentation.unsharp_mask(src, p)
- if torch.uniform() < p then
- local radius = 0 -- auto
- local sigma = torch.uniform(0.7, 3.0)
- local amount = torch.uniform(0.25, 0.75)
- local threshold = torch.uniform(0.0, 0.05)
- local unsharp = gm.Image(src, "RGB", "DHW"):
- unsharpMask(radius, sigma, amount, threshold):
- toTensor("float", "RGB", "DHW")
-
- if src:type() == "torch.ByteTensor" then
- return iproc.float2byte(unsharp)
- else
- return unsharp
- end
- else
- return src
- end
- end
- function data_augmentation.shift_1px(src)
- -- reducing the even/odd issue in nearest neighbor scaler.
- local direction = torch.random(1, 4)
- local x_shift = 0
- local y_shift = 0
- if direction == 1 then
- x_shift = 1
- y_shift = 0
- elseif direction == 2 then
- x_shift = 0
- y_shift = 1
- elseif direction == 3 then
- x_shift = 1
- y_shift = 1
- elseif flip == 4 then
- x_shift = 0
- y_shift = 0
- end
- local w = src:size(3) - x_shift
- local h = src:size(2) - y_shift
- w = w - (w % 4)
- h = h - (h % 4)
- local dest = iproc.crop(src, x_shift, y_shift, x_shift + w, y_shift + h)
- return dest
- end
- function data_augmentation.flip(src)
- local flip = torch.random(1, 4)
- local tr = torch.random(1, 2)
- local src, conversion = iproc.byte2float(src)
- local dest
-
- src = src:contiguous()
- if tr == 1 then
- -- pass
- elseif tr == 2 then
- src = src:transpose(2, 3):contiguous()
- end
- if flip == 1 then
- dest = image.hflip(src)
- elseif flip == 2 then
- dest = image.vflip(src)
- elseif flip == 3 then
- dest = image.hflip(image.vflip(src))
- elseif flip == 4 then
- dest = src
- end
- if conversion then
- dest = iproc.float2byte(dest)
- end
- return dest
- end
- return data_augmentation
|