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							- local gm = require 'graphicsmagick'
 
- local ffi = require 'ffi'
 
- require 'pl'
 
- local image_loader = {}
 
- local clip_eps8 = (1.0 / 255.0) * 0.5 - (1.0e-7 * (1.0 / 255.0) * 0.5)
 
- local clip_eps16 = (1.0 / 65535.0) * 0.5 - (1.0e-7 * (1.0 / 65535.0) * 0.5)
 
- local background_color = 0.5
 
- function image_loader.decode_float(blob)
 
-    local im, alpha = image_loader.decode_byte(blob)
 
-    if im then
 
-       im = im:float():div(255)
 
-    end
 
-    return im, alpha, blob
 
- end
 
- function image_loader.encode_png(rgb, alpha, depth)
 
-    depth = depth or 8
 
-    if rgb:type() == "torch.ByteTensor" then
 
-       rgb = rgb:float():div(255)
 
-    end
 
-    if alpha then
 
-       if not (alpha:size(2) == rgb:size(2) and  alpha:size(3) == rgb:size(3)) then
 
- 	 alpha = gm.Image(alpha, "I", "DHW"):size(rgb:size(3), rgb:size(2), "SincFast"):toTensor("float", "I", "DHW")
 
-       end
 
-       local rgba = torch.Tensor(4, rgb:size(2), rgb:size(3))
 
-       rgba[1]:copy(rgb[1])
 
-       rgba[2]:copy(rgb[2])
 
-       rgba[3]:copy(rgb[3])
 
-       rgba[4]:copy(alpha)
 
-       
 
-       if depth < 16 then
 
- 	 rgba:add(clip_eps8)
 
- 	 rgba[torch.lt(rgba, 0.0)] = 0.0
 
- 	 rgba[torch.gt(rgba, 1.0)] = 1.0
 
-       else
 
- 	 rgba:add(clip_eps16)
 
- 	 rgba[torch.lt(rgba, 0.0)] = 0.0
 
- 	 rgba[torch.gt(rgba, 1.0)] = 1.0
 
-       end
 
-       local im = gm.Image():fromTensor(rgba, "RGBA", "DHW")
 
-       return im:depth(depth):format("PNG"):toBlob(9)
 
-    else
 
-       if depth < 16 then
 
- 	 rgb = rgb:clone():add(clip_eps8)
 
- 	 rgb[torch.lt(rgb, 0.0)] = 0.0
 
- 	 rgb[torch.gt(rgb, 1.0)] = 1.0
 
-       else
 
- 	 rgb = rgb:clone():add(clip_eps16)
 
- 	 rgb[torch.lt(rgb, 0.0)] = 0.0
 
- 	 rgb[torch.gt(rgb, 1.0)] = 1.0
 
-       end
 
-       local im = gm.Image(rgb, "RGB", "DHW")
 
-       return im:depth(depth):format("PNG"):toBlob(9)
 
-    end
 
- end
 
- function image_loader.save_png(filename, rgb, alpha, depth)
 
-    depth = depth or 8
 
-    local blob, len = image_loader.encode_png(rgb, alpha, depth)
 
-    local fp = io.open(filename, "wb")
 
-    if not fp then
 
-       error("IO error: " .. filename)
 
-    end
 
-    fp:write(ffi.string(blob, len))
 
-    fp:close()
 
-    return true
 
- end
 
- function image_loader.decode_byte(blob)
 
-    local load_image = function()
 
-       local im = gm.Image()
 
-       local alpha = nil
 
-       local gamma_lcd = 0.454545
 
-       
 
-       im:fromBlob(blob, #blob)
 
-       
 
-       if im:colorspace() == "CMYK" then
 
- 	 im:colorspace("RGB")
 
-       end
 
-       local gamma = math.floor(im:gamma() * 1000000) / 1000000
 
-       if gamma ~= 0 and gamma ~= gamma_lcd then
 
- 	 im:gammaCorrection(gamma / gamma_lcd)
 
-       end
 
-       -- FIXME: How to detect that a image has an alpha channel?
 
-       if blob:sub(1, 4) == "\x89PNG" or blob:sub(1, 3) == "GIF" then
 
- 	 -- split alpha channel
 
- 	 im = im:toTensor('float', 'RGBA', 'DHW')
 
- 	 local sum_alpha = (im[4] - 1.0):sum()
 
- 	 if sum_alpha < 0 then
 
- 	    alpha = im[4]:reshape(1, im:size(2), im:size(3))
 
- 	    -- drop full transparent background
 
- 	    local mask = torch.le(alpha, 0.0)
 
- 	    im[1][mask] = background_color
 
- 	    im[2][mask] = background_color
 
- 	    im[3][mask] = background_color
 
- 	 end
 
- 	 local new_im = torch.FloatTensor(3, im:size(2), im:size(3))
 
- 	 new_im[1]:copy(im[1])
 
- 	 new_im[2]:copy(im[2])
 
- 	 new_im[3]:copy(im[3])
 
- 	 im = new_im:mul(255):byte()
 
-       else
 
- 	 im = im:toTensor('byte', 'RGB', 'DHW')
 
-       end
 
-       return {im, alpha, blob}
 
-    end
 
-    local state, ret = pcall(load_image)
 
-    if state then
 
-       return ret[1], ret[2], ret[3]
 
-    else
 
-       return nil, nil, nil
 
-    end
 
- end
 
- function image_loader.load_float(file)
 
-    local fp = io.open(file, "rb")
 
-    if not fp then
 
-       error(file .. ": failed to load image")
 
-    end
 
-    local buff = fp:read("*a")
 
-    fp:close()
 
-    return image_loader.decode_float(buff)
 
- end
 
- function image_loader.load_byte(file)
 
-    local fp = io.open(file, "rb")
 
-    if not fp then
 
-       error(file .. ": failed to load image")
 
-    end
 
-    local buff = fp:read("*a")
 
-    fp:close()
 
-    return image_loader.decode_byte(buff)
 
- end
 
- local function test()
 
-    require 'image'
 
-    local img
 
-    img = image_loader.load_float("./a.jpg")
 
-    if img then
 
-       print(img:min())
 
-       print(img:max())
 
-       image.display(img)
 
-    end
 
-    img = image_loader.load_float("./b.png")
 
-    if img then
 
-       image.display(img)
 
-    end
 
- end
 
- --test()
 
- return image_loader
 
 
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