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							- require 'image'
 
- local iproc = require 'iproc'
 
- local data_augmentation = {}
 
- local function pcacov(x)
 
-    local mean = torch.mean(x, 1)
 
-    local xm = x - torch.ger(torch.ones(x:size(1)), mean:squeeze())
 
-    local c = torch.mm(xm:t(), xm)
 
-    c:div(x:size(1) - 1)
 
-    local ce, cv = torch.symeig(c, 'V')
 
-    return ce, cv
 
- end
 
- function data_augmentation.color_noise(src, p, factor)
 
-    factor = factor or 0.1
 
-    if torch.uniform() < p then
 
-       local src, conversion = iproc.byte2float(src)
 
-       local src_t = src:reshape(src:size(1), src:nElement() / src:size(1)):t():contiguous()
 
-       local ce, cv = pcacov(src_t)
 
-       local color_scale = torch.Tensor(3):uniform(1 / (1 + factor), 1 + factor)
 
-       
 
-       pca_space = torch.mm(src_t, cv):t():contiguous()
 
-       for i = 1, 3 do
 
- 	 pca_space[i]:mul(color_scale[i])
 
-       end
 
-       local dest = torch.mm(pca_space:t(), cv:t()):t():contiguous():resizeAs(src)
 
-       dest[torch.lt(dest, 0.0)] = 0.0
 
-       dest[torch.gt(dest, 1.0)] = 1.0
 
-       if conversion then
 
- 	 dest = iproc.float2byte(dest)
 
-       end
 
-       return dest
 
-    else
 
-       return src
 
-    end
 
- end
 
- function data_augmentation.overlay(src, p)
 
-    if torch.uniform() < p then
 
-       local r = torch.uniform()
 
-       local src, conversion = iproc.byte2float(src)
 
-       src = src:contiguous()
 
-       local flip = data_augmentation.flip(src)
 
-       flip:mul(r):add(src * (1.0 - r))
 
-       if conversion then
 
- 	 flip = iproc.float2byte(flip)
 
-       end
 
-       return flip
 
-    else
 
-       return src
 
-    end
 
- end
 
- function data_augmentation.shift_1px(src)
 
-    -- reducing the even/odd issue in nearest neighbor scaler.
 
-    local direction = torch.random(1, 4)
 
-    local x_shift = 0
 
-    local y_shift = 0
 
-    if direction == 1 then
 
-       x_shift = 1
 
-       y_shift = 0
 
-    elseif direction == 2 then
 
-       x_shift = 0
 
-       y_shift = 1
 
-    elseif direction == 3 then
 
-       x_shift = 1
 
-       y_shift = 1
 
-    elseif flip == 4 then
 
-       x_shift = 0
 
-       y_shift = 0
 
-    end
 
-    local w = src:size(3) - x_shift
 
-    local h = src:size(2) - y_shift
 
-    w = w - (w % 4)
 
-    h = h - (h % 4)
 
-    local dest = iproc.crop(src, x_shift, y_shift, x_shift + w, y_shift + h)
 
-    return dest
 
- end
 
- function data_augmentation.flip(src)
 
-    local flip = torch.random(1, 4)
 
-    local tr = torch.random(1, 2)
 
-    local src, conversion = iproc.byte2float(src)
 
-    local dest
 
-    
 
-    src = src:contiguous()
 
-    if tr == 1 then
 
-       -- pass
 
-    elseif tr == 2 then
 
-       src = src:transpose(2, 3):contiguous()
 
-    end
 
-    if flip == 1 then
 
-       dest = image.hflip(src)
 
-    elseif flip == 2 then
 
-       dest = image.vflip(src)
 
-    elseif flip == 3 then
 
-       dest = image.hflip(image.vflip(src))
 
-    elseif flip == 4 then
 
-       dest = src
 
-    end
 
-    if conversion then
 
-       dest = iproc.float2byte(dest)
 
-    end
 
-    return dest
 
- end
 
- return data_augmentation
 
 
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