| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495 | require 'image'local iproc = require 'iproc'local data_augmentation = {}local function pcacov(x)   local mean = torch.mean(x, 1)   local xm = x - torch.ger(torch.ones(x:size(1)), mean:squeeze())   local c = torch.mm(xm:t(), xm)   c:div(x:size(1) - 1)   local ce, cv = torch.symeig(c, 'V')   return ce, cvendfunction data_augmentation.color_noise(src, factor)   factor = factor or 0.1   local src, conversion = iproc.byte2float(src)   local src_t = src:reshape(src:size(1), src:nElement() / src:size(1)):t():contiguous()   local ce, cv = pcacov(src_t)   local color_scale = torch.Tensor(3):uniform(1 / (1 + factor), 1 + factor)      pca_space = torch.mm(src_t, cv):t():contiguous()   for i = 1, 3 do      pca_space[i]:mul(color_scale[i])   end   local dest = torch.mm(pca_space:t(), cv:t()):t():contiguous():resizeAs(src)   dest[torch.lt(dest, 0.0)] = 0.0   dest[torch.gt(dest, 1.0)] = 1.0   if conversion then      dest = iproc.float2byte(dest)   end   return destendfunction data_augmentation.shift_1px(src)   -- reducing the even/odd issue in nearest neighbor scaler.   local direction = torch.random(1, 4)   local x_shift = 0   local y_shift = 0   if direction == 1 then      x_shift = 1      y_shift = 0   elseif direction == 2 then      x_shift = 0      y_shift = 1   elseif direction == 3 then      x_shift = 1      y_shift = 1   elseif flip == 4 then      x_shift = 0      y_shift = 0   end   local w = src:size(3) - x_shift   local h = src:size(2) - y_shift   w = w - (w % 4)   h = h - (h % 4)   local dest = iproc.crop(src, x_shift, y_shift, x_shift + w, y_shift + h)   return destendfunction data_augmentation.flip(src)   local flip = torch.random(1, 4)   local src, conversion = iproc.byte2float(src)   local dest      src = src:contiguous()   if flip == 1 then      dest = image.hflip(src)   elseif flip == 2 then      dest = image.vflip(src)   elseif flip == 3 then      dest = image.hflip(image.vflip(src))   elseif flip == 4 then      dest = src   end   if conversion then      dest = iproc.float2byte(dest)   end   return destendfunction data_augmentation.overlay(src, p)   p = p or 0.25   if torch.uniform() < p then      local r = torch.uniform(0.2, 0.8)      local src, conversion = iproc.byte2float(src)      src = src:contiguous()      local flip = data_augmentation.flip(src)      flip:mul(r):add(src * (1.0 - r))      if conversion then	 flip = iproc.float2byte(flip)      end      return flip   else      return src   endendreturn data_augmentation
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