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- local gm = require 'graphicsmagick'
- require 'pl'
- local image_loader = {}
- function image_loader.decode_float(blob)
- local im = image_loader.decode_byte(blob)
- if im then
- im = im:float():div(255)
- end
- return im
- end
- function image_loader.encode_png(tensor)
- local im = gm.Image(tensor, "RGB", "DHW")
- im:format("png")
- return im:toBlob()
- end
- function image_loader.decode_byte(blob)
- local load_image = function()
- local im = gm.Image()
- im:fromBlob(blob, #blob)
- -- FIXME: How to detect that a image has an alpha channel?
- if blob:sub(1, 4) == "\x89PNG" or blob:sub(1, 3) == "GIF" then
- -- merge alpha channel
- im = im:toTensor('float', 'RGBA', 'DHW')
- local w2 = im[4]
- local w1 = im[4] * -1 + 1
- local new_im = torch.FloatTensor(3, im:size(2), im:size(3))
- -- apply the white background
- new_im[1]:copy(im[1]):cmul(w2):add(w1)
- new_im[2]:copy(im[2]):cmul(w2):add(w1)
- new_im[3]:copy(im[3]):cmul(w2):add(w1)
- im = new_im:mul(255):byte()
- else
- im = im:toTensor('byte', 'RGB', 'DHW')
- end
- return im
- end
- local state, ret = pcall(load_image)
- if state then
- return ret
- else
- return nil
- end
- end
- function image_loader.load_float(file)
- local fp = io.open(file, "rb")
- local buff = fp:read("*a")
- fp:close()
- return image_loader.decode_float(buff)
- end
- function image_loader.load_byte(file)
- local fp = io.open(file, "rb")
- local buff = fp:read("*a")
- fp:close()
- return image_loader.decode_byte(buff)
- end
- local function test()
- require 'image'
- local img
- img = image_loader.load_float("./a.jpg")
- if img then
- print(img:min())
- print(img:max())
- image.display(img)
- end
- img = image_loader.load_float("./b.png")
- if img then
- image.display(img)
- end
- end
- --test()
- return image_loader
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