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- local gm = require 'graphicsmagick'
- local image = require 'image'
- local iproc = {}
- local clip_eps8 = (1.0 / 255.0) * 0.5 - (1.0e-7 * (1.0 / 255.0) * 0.5)
- function iproc.crop_mod4(src)
- local w = src:size(3) % 4
- local h = src:size(2) % 4
- return iproc.crop(src, 0, 0, src:size(3) - w, src:size(2) - h)
- end
- function iproc.crop(src, w1, h1, w2, h2)
- local dest
- if src:dim() == 3 then
- dest = src[{{}, { h1 + 1, h2 }, { w1 + 1, w2 }}]:clone()
- else -- dim == 2
- dest = src[{{ h1 + 1, h2 }, { w1 + 1, w2 }}]:clone()
- end
- return dest
- end
- function iproc.crop_nocopy(src, w1, h1, w2, h2)
- local dest
- if src:dim() == 3 then
- dest = src[{{}, { h1 + 1, h2 }, { w1 + 1, w2 }}]
- else -- dim == 2
- dest = src[{{ h1 + 1, h2 }, { w1 + 1, w2 }}]
- end
- return dest
- end
- function iproc.byte2float(src)
- local conversion = false
- local dest = src
- if src:type() == "torch.ByteTensor" then
- conversion = true
- dest = src:float():div(255.0)
- end
- return dest, conversion
- end
- function iproc.float2byte(src)
- local conversion = false
- local dest = src
- if src:type() == "torch.FloatTensor" then
- conversion = true
- dest = (src + clip_eps8):mul(255.0)
- dest[torch.lt(dest, 0.0)] = 0
- dest[torch.gt(dest, 255.0)] = 255.0
- dest = dest:byte()
- end
- return dest, conversion
- end
- function iproc.scale(src, width, height, filter)
- local conversion, color
- src, conversion = iproc.byte2float(src)
- filter = filter or "Box"
- if src:size(1) == 3 then
- color = "RGB"
- else
- color = "I"
- end
- local im = gm.Image(src, color, "DHW")
- im:size(math.ceil(width), math.ceil(height), filter)
- local dest = im:toTensor("float", color, "DHW")
- if conversion then
- dest = iproc.float2byte(dest)
- end
- return dest
- end
- function iproc.scale_with_gamma22(src, width, height, filter)
- local conversion
- src, conversion = iproc.byte2float(src)
- filter = filter or "Box"
- local im = gm.Image(src, "RGB", "DHW")
- im:gammaCorrection(1.0 / 2.2):
- size(math.ceil(width), math.ceil(height), filter):
- gammaCorrection(2.2)
- local dest = im:toTensor("float", "RGB", "DHW")
- if conversion then
- dest = iproc.float2byte(dest)
- end
- return dest
- end
- function iproc.padding(img, w1, w2, h1, h2)
- local dst_height = img:size(2) + h1 + h2
- local dst_width = img:size(3) + w1 + w2
- local flow = torch.Tensor(2, dst_height, dst_width)
- flow[1] = torch.ger(torch.linspace(0, dst_height -1, dst_height), torch.ones(dst_width))
- flow[2] = torch.ger(torch.ones(dst_height), torch.linspace(0, dst_width - 1, dst_width))
- flow[1]:add(-h1)
- flow[2]:add(-w1)
- return image.warp(img, flow, "simple", false, "clamp")
- end
- function iproc.zero_padding(img, w1, w2, h1, h2)
- local dst_height = img:size(2) + h1 + h2
- local dst_width = img:size(3) + w1 + w2
- local flow = torch.Tensor(2, dst_height, dst_width)
- flow[1] = torch.ger(torch.linspace(0, dst_height -1, dst_height), torch.ones(dst_width))
- flow[2] = torch.ger(torch.ones(dst_height), torch.linspace(0, dst_width - 1, dst_width))
- flow[1]:add(-h1)
- flow[2]:add(-w1)
- return image.warp(img, flow, "simple", false, "pad", 0)
- end
- function iproc.white_noise(src, std, rgb_weights, gamma)
- gamma = gamma or 0.454545
- local conversion
- src, conversion = iproc.byte2float(src)
- std = std or 0.01
- local noise = torch.Tensor():resizeAs(src):normal(0, std)
- if rgb_weights then
- noise[1]:mul(rgb_weights[1])
- noise[2]:mul(rgb_weights[2])
- noise[3]:mul(rgb_weights[3])
- end
- local dest
- if gamma ~= 0 then
- dest = src:clone():pow(gamma):add(noise)
- dest[torch.lt(dest, 0.0)] = 0.0
- dest[torch.gt(dest, 1.0)] = 1.0
- dest:pow(1.0 / gamma)
- else
- dest = src + noise
- end
- if conversion then
- dest = iproc.float2byte(dest)
- end
- return dest
- end
- local function test_conversion()
- local a = torch.linspace(0, 255, 256):float():div(255.0)
- local b = iproc.float2byte(a)
- local c = iproc.byte2float(a)
- local d = torch.linspace(0, 255, 256)
- assert((a - c):abs():sum() == 0)
- assert((d:float() - b:float()):abs():sum() == 0)
- a = torch.FloatTensor({256.0, 255.0, 254.999}):div(255.0)
- b = iproc.float2byte(a)
- assert(b:float():sum() == 255.0 * 3)
- a = torch.FloatTensor({254.0, 254.499, 253.50001}):div(255.0)
- b = iproc.float2byte(a)
- print(b)
- assert(b:float():sum() == 254.0 * 3)
- end
- --test_conversion()
- return iproc
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