local __FILE__ = (function() return string.gsub(debug.getinfo(2, 'S').source, "^@", "") end)()
package.path = path.join(path.dirname(__FILE__), "lib", "?.lua;") .. package.path

require 'pl'
require 'image'
local compression = require 'compression'
local settings = require 'settings'
local image_loader = require 'image_loader'
local iproc = require 'iproc'

local function load_images(list)
   local MARGIN = 32
   local lines = utils.split(file.read(list), "\n")
   local x = {}
   for i = 1, #lines do
      local line = lines[i]
      local im, alpha = image_loader.load_byte(line)
      if alpha then
	 io.stderr:write(string.format("\n%s: skip: image has alpha channel.\n", line))
      else
	 im = iproc.crop_mod4(im)
	 local scale = 1.0
	 if settings.random_half then
	    scale = 2.0
	 end
	 if im then
	    if im:size(2) > (settings.crop_size * scale + MARGIN) and im:size(3) > (settings.crop_size * scale + MARGIN) then
	       table.insert(x, compression.compress(im))
	    else
	       io.stderr:write(string.format("\n%s: skip: image is too small (%d > size).\n", line, settings.crop_size * scale + MARGIN))
	    end
	 else
	    io.stderr:write(string.format("\n%s: skip: load error.\n", line))
	 end
      end
      xlua.progress(i, #lines)
      if i % 10 == 0 then
	 collectgarbage()
      end
   end
   return x
end

torch.manualSeed(settings.seed)
print(settings)
local x = load_images(settings.image_list)
torch.save(settings.images, x)
