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@@ -32,10 +32,10 @@ Or simply add `jquery-smoove` to your project's `bower.json`.
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### Download
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-You can also just download the latest package and unzip in
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+You can also just download the latest package.
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-- [Download latest version](https://github.com/abeMedia/jquery-smoove/archive/0.2.6.zip)
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-- `curl -O https://raw.github.com/abeMedia/jquery-smoove/master/jquery.smoove.js`
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+- [Download latest version](https://github.com/abeMedia/jquery-smoove/archive/master.zip)
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+- or `curl -O https://raw.github.com/abeMedia/jquery-smoove/master/jquery.smoove.js`
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## Usage
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@@ -73,7 +73,7 @@ Also note that when defining parameters via data-attributes, CamelCase names are
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| `offset` | integer or string | 150 | Distance to the bottom of the screen before object glides into view e.g. `10%`. |
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| `opacity` | integer (0-100) | 0 | The opacity of the object before it comes into view. |
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| `perspective` | integer | 1000 | 3D perspective in pixels. |
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-| `transformOrigin` | string | `50% 50%` | Origin of the transformin pixel, percentage or keyword (left, right, top or bottom). |
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+| `transformOrigin` | string | `50% 50%` | Origin of the transform in pixel, percentage or keyword (left, right, top or bottom). |
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| `skewY` | angle | none | 2D skew along Y-axis e.g. `90deg`. |
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| `move` | string | none | 2D move along the X- and the Y-axis e.g. `100px,50%`. |
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| `move3d` | string | none | 3D move along the X-, Y- and the Z-axis e.g. `10px,10px,10px`. |
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