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- import { inject, injectable, postConstruct } from 'inversify';
- import { ServiceIdentifiers } from '../container/ServiceIdentifiers';
- import * as md5 from 'md5';
- import { Chance } from 'chance';
- import { IInitializable } from '../interfaces/IInitializable';
- import { IOptions } from '../interfaces/options/IOptions';
- import { IRandomGenerator } from '../interfaces/utils/IRandomGenerator';
- import { ISourceCode } from '../interfaces/ISourceCode';
- import { initializable } from '../decorators/Initializable';
- import { Utils } from './Utils';
- @injectable()
- export class RandomGenerator implements IRandomGenerator, IInitializable {
- /**
- * @type {string}
- */
- public static readonly randomGeneratorPool: string = 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ';
- /**
- * @type {string}
- */
- public static readonly randomGeneratorPoolNumbers: string = '0123456789';
- /**
- * @type {string}
- */
- public static readonly randomGeneratorPoolHexadecimal: string = `abcdef${RandomGenerator.randomGeneratorPoolNumbers}`;
- /**
- * @type {number}
- */
- @initializable()
- public seed: number;
- /**
- * @type {IOptions}
- */
- private readonly options: IOptions;
- /**
- * @type {number}
- */
- private randomVariableNameAdditionalLength: number = 0;
- /**
- * @type {Set<string>}
- */
- private readonly randomVariableNameSet: Set <string> = new Set();
- /**
- * @type {Chance.Chance | Chance.SeededChance}
- */
- @initializable()
- private randomGenerator: Chance.Chance | Chance.SeededChance;
- /**
- * @type {ISourceCode}
- */
- private readonly sourceCode: ISourceCode;
- /**
- * @param {ISourceCode} sourceCode
- * @param {IOptions} options
- */
- constructor (
- @inject(ServiceIdentifiers.ISourceCode) sourceCode: ISourceCode,
- @inject(ServiceIdentifiers.IOptions) options: IOptions
- ) {
- this.sourceCode = sourceCode;
- this.options = options;
- }
- @postConstruct()
- public initialize (): void {
- const getRandomInteger: (min: number, max: number) => number = (min: number, max: number) => {
- return Math.floor(Math.random() * (max - min + 1) + min);
- };
- /**
- * We need to add numbers from md5 hash of source code to input seed to prevent same String Array name
- * for different bundles with same seed
- *
- * @returns {number}
- */
- const getSeed: () => number = (): number => {
- const md5Hash: string = md5(this.sourceCode.getSourceCode());
- return this.seed + Number(md5Hash.replace(/\D/g, ''));
- };
- this.seed = this.options.seed !== 0 ? this.options.seed : getRandomInteger(0, 999999999);
- this.randomGenerator = new Chance(getSeed());
- console.log(`Seed is ${this.seed}`);
- }
- /**
- * @returns {number}
- */
- public getMathRandom (): number {
- return this.getRandomInteger(0, 99999) / 100000;
- }
- /**
- * @param {number} min
- * @param {number} max
- * @returns {number}
- */
- public getRandomFloat (min: number, max: number): number {
- return this.getRandomGenerator().floating({
- min: min,
- max: max,
- fixed: 7
- });
- }
- /**
- * @returns {Chance.Chance}
- */
- public getRandomGenerator (): Chance.Chance {
- return this.randomGenerator;
- }
- /**
- * @param {number} min
- * @param {number} max
- * @returns {number}
- */
- public getRandomInteger (min: number, max: number): number {
- return this.getRandomGenerator().integer({
- min: min,
- max: max
- });
- }
- /**
- * @param {number} length
- * @param {string} pool
- * @returns {string}
- */
- public getRandomString (length: number, pool: string = RandomGenerator.randomGeneratorPool): string {
- return this.getRandomGenerator().string({ length, pool });
- }
- /**
- * @param {number} length
- * @returns {string}
- */
- public getRandomVariableName (length: number): string {
- const prefix: string = `_${Utils.hexadecimalPrefix}`;
- const rangeMinInteger: number = 10000;
- const rangeMaxInteger: number = 99999999;
- const randomInteger: number = this.getRandomInteger(rangeMinInteger, rangeMaxInteger);
- const hexadecimalNumber: string = Utils.decToHex(randomInteger);
- const randomVariableNameLength: number = length + this.randomVariableNameAdditionalLength;
- const randomVariableName: string = `${prefix}${hexadecimalNumber.repeat(2).substr(0, randomVariableNameLength)}`;
- if (this.randomVariableNameSet.has(randomVariableName)) {
- this.randomVariableNameAdditionalLength++;
- return this.getRandomVariableName(randomVariableNameLength);
- }
- this.randomVariableNameSet.add(randomVariableName);
- return randomVariableName;
- }
- }
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