High performance (de)compression in an 8kB package
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README.md

fflate

High performance (de)compression in an 8kB package

Why fflate?

fflate (short for fast flate) is the fastest, smallest, and most versatile pure JavaScript compression and decompression library in existence, handily beating pako, tiny-inflate, and UZIP.js in performance benchmarks while being multiple times more lightweight. It includes support for DEFLATE, GZIP, and Zlib data. Data compressed by fflate can be decompressed by other tools, and vice versa.

pako tiny-inflate UZIP.js fflate
Relative performance 1x up to 10x slower up to 40% faster Up to 60% faster
Bundle size (minified) 44.5kB 3 kB 14.2kB 8kB (3kB for only inflate)
Compression support
Thread/Worker safe
GZIP/Zlib support
Uses ES Modules

Usage

Install fflate:

npm install --save fflate

or

yarn add fflate

Import:

import * as fflate from 'fflate';
// ALWAYS import only what you need to minimize bundle size.
// So, if you just need gzip support:
import { gzip, gunzip } from 'fflate';

Or require (if your environment doesn't support ES Modules):

const fflate = require('fflate');

And use:

// This is an ArrayBuffer of data
const massiveFileBuf = await fetch('/getAMassiveFile').then(
  res => res.arrayBuffer()
);
// To use fflate, you need a Uint8Array
const massiveFile = new Uint8Array(massiveFileBuf);
// Note that the Node.js Buffer works just fine as well:
// const massiveFile = require('fs').readFileSync('aMassiveFile.txt');

const notSoMassive = fflate.zlib(massiveFile, { level: 9 });
const massiveAgain = fflate.unzlib(notSoMassive);

fflate can autodetect a compressed file's format as well:

const compressed = new Uint8Array(
  await fetch('/unknownFormatCompressedFile').then(res => res.arrayBuffer())
);
// Again, Node.js buffers work too. For example, the above could instead be:
// Buffer.from('H4sIAAAAAAAA//NIzcnJVyjPL8pJUQQAlRmFGwwAAAA=', 'base64');

const decompressed = fflate.decompress(compressed);

Using strings is easy with TextEncoder and TextDecoder:

const enc = new TextEncoder(), dec = new TextDecoder();
const buf = enc.encode('Hello world!');
// The default compression method is gzip
// See the docs for more info on the mem option
const compressed = fflate.compress(buf, { level: 6, mem: 8 });

// When you need to decompress:
const decompressed = fflate.decompress(compressed);
const origText = dec.decode(decompressed);
console.log(origText); // Hello world!

Note that encoding the compressed data as a string, like in pako, is not nearly as efficient as binary for data transfer. However, you can do it:

const compressedDataToString = data => {
  let result = '';
  for (let value of data) {
    result += String.fromCharCode(data);
  }
  return result;
}
const stringToCompressedData = str => {
  let result = new Uint8Array(str.length);
  for (let i = 0; i < str.length; ++i)
    result[i] = str.charCodeAt(i);
  return result.
}
const compressedString = compressedDataToString(fflate.compress(buf));
const decompressed = fflate.decompress(stringToCompressedData(compressedString));

See the documentation for more detailed information about the API.

What makes fflate so fast?

There are many reasons one might need a compression/decompression library; for example, if a user is uploading a massive file (say a 50 MB PDF) to your server, instead of uploading directly, it's usually faster to compress the file before uploading. Or if you want to generate a ZIP file to download to your user's computer, you also may need to compress it.

For these reasons (and many more) many JavaScript compression/decompression libraries exist. However, the most popular one, pako, is merely a clone of Zlib rewritten nearly line-for-line in JavaScript. Although it is by no means badly written, pako doesn't recognize the many differences between JavaScript and C, and therefore is suboptimal. Moreover, even when minified, the library is 40 kB; it may not seem like much, but for anyone concerned with optimizing bundle size (especially library authors), it's more weight than necessary.

Note that there exist some small libraries like tiny-inflate for solely decompression, and with a minified size of 3 kB, it can be appealing; however, its performance is extremely lackluster, up to 100x slower than pako for some larger files in my tests.

UZIP.js is both faster (by up to 40%) and smaller (15 kB minified) than pako, and it contains a variety of innovations that make it excellent for both performance and compression ratio. However, the developer made a variety of tiny mistakes and inefficient design choices that make it imperfect. Moreover, it does not support GZIP or Zlib data directly; one must remove the headers manually to use UZIP.js.

So what makes fflate different? It takes the brilliant innovations of UZIP.js and optimizes them while adding direct support for GZIP and Zlib data. And unlike all of the above libraries, it uses ES Modules to allow for partial builds, meaning that it can rival even tiny-inflate in size while maintaining excellent performance. The end result is a library that, in total, weighs 8kB minified for the entire build (3kB for decompression only and 5kB for compression only), is about 15% faster than UZIP.js or up to 60% faster than pako, and achieves the same or better compression ratio than the rest.

Before you decide that fflate is the end-all compression library, you should note that JavaScript simply cannot rival the performance of a compiled language. If you're willing to have 160 kB of extra weight and much less browser support, you can achieve around 30% more performance than fflate with a WASM build of Zlib like wasm-flate. And if you're only using Node.js, just use the native Zlib bindings that offer the best performance and compression ratios.

Browser support

fflate makes heavy use of typed arrays (Uint8Array, Uint16Array, etc.). Typed arrays can be polyfilled at the cost of performance, but the most recent browser that doesn't support them is from 2011, so I wouldn't bother.

License

MIT