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- use crate::core::attributes::Attributes;
- use crate::core::document::path::Path;
- use crate::core::{NodeData, NodeOperation, NodeTree};
- use indextree::NodeId;
- use super::{NodeBodyChangeset, NodeOperationList};
- pub struct Transaction {
- operations: NodeOperationList,
- }
- impl Transaction {
- pub fn new(operations: NodeOperationList) -> Transaction {
- Transaction { operations }
- }
- pub fn into_operations(self) -> Vec<NodeOperation> {
- self.operations.into_inner()
- }
- }
- impl std::ops::Deref for Transaction {
- type Target = NodeOperationList;
- fn deref(&self) -> &Self::Target {
- &self.operations
- }
- }
- impl std::ops::DerefMut for Transaction {
- fn deref_mut(&mut self) -> &mut Self::Target {
- &mut self.operations
- }
- }
- pub struct TransactionBuilder<'a> {
- node_tree: &'a NodeTree,
- operations: NodeOperationList,
- }
- impl<'a> TransactionBuilder<'a> {
- pub fn new(node_tree: &'a NodeTree) -> TransactionBuilder {
- TransactionBuilder {
- node_tree,
- operations: NodeOperationList::default(),
- }
- }
- ///
- ///
- /// # Arguments
- ///
- /// * `path`: the path that is used to save the nodes
- /// * `nodes`: the nodes you will be save in the path
- ///
- /// # Examples
- ///
- /// ```
- /// // -- 0 (root)
- /// // 0 -- text_1
- /// // 1 -- text_2
- /// use lib_ot::core::{NodeTree, NodeData, TransactionBuilder};
- /// let mut node_tree = NodeTree::new("root");
- /// let transaction = TransactionBuilder::new(&node_tree)
- /// .insert_nodes_at_path(0,vec![ NodeData::new("text_1"), NodeData::new("text_2")])
- /// .finalize();
- /// node_tree.apply(transaction).unwrap();
- ///
- /// node_tree.node_id_at_path(vec![0, 0]);
- /// ```
- ///
- pub fn insert_nodes_at_path<T: Into<Path>>(self, path: T, nodes: Vec<NodeData>) -> Self {
- self.push(NodeOperation::Insert {
- path: path.into(),
- nodes,
- })
- }
- ///
- ///
- /// # Arguments
- ///
- /// * `path`: the path that is used to save the nodes
- /// * `node`: the node data will be saved in the path
- ///
- /// # Examples
- ///
- /// ```
- /// // 0
- /// // -- 0
- /// // |-- text
- /// use lib_ot::core::{NodeTree, NodeData, TransactionBuilder};
- /// let mut node_tree = NodeTree::new("root");
- /// let transaction = TransactionBuilder::new(&node_tree)
- /// .insert_node_at_path(0, NodeData::new("text"))
- /// .finalize();
- /// node_tree.apply(transaction).unwrap();
- /// ```
- ///
- pub fn insert_node_at_path<T: Into<Path>>(self, path: T, node: NodeData) -> Self {
- self.insert_nodes_at_path(path, vec![node])
- }
- pub fn update_attributes_at_path(mut self, path: &Path, attributes: Attributes) -> Self {
- match self.node_tree.get_node_at_path(path) {
- Some(node) => {
- let mut old_attributes = Attributes::new();
- for key in attributes.keys() {
- let old_attrs = &node.attributes;
- if let Some(value) = old_attrs.get(key.as_str()) {
- old_attributes.insert(key.clone(), value.clone());
- }
- }
- self.operations.push(NodeOperation::UpdateAttributes {
- path: path.clone(),
- attributes,
- old_attributes,
- });
- }
- None => tracing::warn!("Update attributes at path: {:?} failed. Node is not exist", path),
- }
- self
- }
- pub fn update_body_at_path(mut self, path: &Path, changeset: NodeBodyChangeset) -> Self {
- match self.node_tree.node_id_at_path(path) {
- Some(_) => {
- self.operations.push(NodeOperation::UpdateBody {
- path: path.clone(),
- changeset,
- });
- }
- None => tracing::warn!("Update attributes at path: {:?} failed. Node is not exist", path),
- }
- self
- }
- pub fn delete_node_at_path(self, path: &Path) -> Self {
- self.delete_nodes_at_path(path, 1)
- }
- pub fn delete_nodes_at_path(mut self, path: &Path, length: usize) -> Self {
- let mut node = self.node_tree.node_id_at_path(path).unwrap();
- let mut deleted_nodes = vec![];
- for _ in 0..length {
- deleted_nodes.push(self.get_deleted_nodes(node));
- node = self.node_tree.following_siblings(node).next().unwrap();
- }
- self.operations.push(NodeOperation::Delete {
- path: path.clone(),
- nodes: deleted_nodes,
- });
- self
- }
- fn get_deleted_nodes(&self, node_id: NodeId) -> NodeData {
- let node_data = self.node_tree.get_node(node_id).unwrap();
- let mut children = vec![];
- self.node_tree.children_from_node(node_id).for_each(|child_id| {
- children.push(self.get_deleted_nodes(child_id));
- });
- NodeData {
- node_type: node_data.node_type.clone(),
- attributes: node_data.attributes.clone(),
- body: node_data.body.clone(),
- children,
- }
- }
- pub fn push(mut self, op: NodeOperation) -> Self {
- self.operations.push(op);
- self
- }
- pub fn finalize(self) -> Transaction {
- Transaction::new(self.operations)
- }
- }
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