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@@ -4,15 +4,14 @@ import 'colorscheme.dart';
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const _black = Color(0xff000000);
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const _white = Color(0xFFFFFFFF);
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-const _lightHover = Color(0xFFe0f8ff);
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-const _lightSelector = Color(0xfff2fcff);
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const _lightBg1 = Color(0xFFFFD13E);
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-const _lightBg2 = Color(0xffedeef2);
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const _lightShader1 = Color(0xff333333);
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const _lightShader3 = Color(0xff828282);
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const _lightShader5 = Color(0xffe0e0e0);
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const _lightShader6 = Color(0xfff2f2f2);
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-const _lightMain1 = Color(0xffe21f74);
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+const _lightDandelionYellow = Color(0xffffcb00);
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+const _lightDandelionLightYellow = Color(0xffffdf66);
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+const _lightDandelionGreen = Color(0xff9bc53d);
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const _lightTint9 = Color(0xffe1fbff);
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const _darkShader1 = Color(0xff131720);
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@@ -20,7 +19,7 @@ const _darkShader2 = Color(0xff1A202C);
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const _darkShader3 = Color(0xff363D49);
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const _darkShader5 = Color(0xffBBC3CD);
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const _darkShader6 = Color(0xffF2F2F2);
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-const _darkMain1 = Color(0xffe21f74);
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+const _darkMain1 = Color(0xffffcb00);
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const _darkInput = Color(0xff282E3A);
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class DandelionColorScheme extends FlowyColorScheme {
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@@ -28,20 +27,23 @@ class DandelionColorScheme extends FlowyColorScheme {
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: super(
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surface: Colors.white,
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hover: const Color(0xFFe0f8ff),
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- selector: const Color(0xfff2fcff),
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+ // hover effect on setting value
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+ selector: _lightDandelionLightYellow,
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red: const Color(0xfffb006d),
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yellow: const Color(0xffffd667),
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green: const Color(0xff66cf80),
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shader1: const Color(0xff333333),
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shader2: const Color(0xff4f4f4f),
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shader3: const Color(0xff828282),
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+ // disable text color
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shader4: const Color(0xffbdbdbd),
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shader5: _lightShader5,
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shader6: const Color(0xfff2f2f2),
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shader7: _black,
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bg1: _lightBg1,
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bg2: const Color(0xffedeef2),
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- bg3: const Color(0xffe2e4eb),
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+ // Hover color on trash button
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+ bg3: _lightDandelionYellow,
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bg4: const Color(0xff2c144b),
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tint1: const Color(0xffe8e0ff),
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tint2: const Color(0xffffe7fd),
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@@ -52,26 +54,29 @@ class DandelionColorScheme extends FlowyColorScheme {
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tint7: const Color(0xffddffd6),
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tint8: const Color(0xffdefff1),
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tint9: _lightTint9,
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- main1: _lightMain1,
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- main2: const Color(0xffe0196f),
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+ main1: _lightDandelionYellow,
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+ // cursor color
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+ main2: _lightDandelionYellow,
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shadow: _black,
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- sidebarBg: _lightBg1,
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+ sidebarBg: _lightDandelionGreen,
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divider: _lightShader6,
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topbarBg: _white,
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icon: _lightShader1,
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text: _lightShader1,
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input: _white,
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hint: _lightShader3,
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- primary: _lightMain1,
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+ primary: _lightDandelionYellow,
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onPrimary: _white,
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- hoverBG1: _lightBg2,
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- hoverBG2: _lightHover,
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+ // hover color in sidebar
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+ hoverBG1: _lightDandelionYellow,
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+ // tool bar hover color
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+ hoverBG2: _lightDandelionLightYellow,
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hoverBG3: _lightShader6,
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hoverFG: _lightShader1,
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- questionBubbleBG: _lightSelector,
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+ questionBubbleBG: _lightDandelionLightYellow,
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progressBarBGColor: _lightTint9,
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toolbarColor: _lightShader1,
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- toggleButtonBGColor: _lightShader5,
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+ toggleButtonBGColor: _lightDandelionYellow,
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calendarWeekendBGColor: const Color(0xFFFBFBFC),
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gridRowCountColor: _black,
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);
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@@ -93,7 +98,7 @@ class DandelionColorScheme extends FlowyColorScheme {
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shader7: _white,
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bg1: const Color(0xFFD5A200),
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bg2: _black,
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- bg3: const Color(0xff4f4f4f),
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+ bg3: _darkMain1,
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bg4: const Color(0xff2c144b),
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tint1: const Color(0x4d9327FF),
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tint2: const Color(0x66FC0088),
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@@ -105,7 +110,7 @@ class DandelionColorScheme extends FlowyColorScheme {
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tint8: const Color(0x80008890),
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tint9: const Color(0x4d0029FF),
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main1: _darkMain1,
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- main2: const Color(0xffe0196f),
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+ main2: _darkMain1,
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shadow: _black,
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sidebarBg: const Color(0xff232B38),
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divider: _darkShader3,
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